You are here

Teaching With the Tools Kids Really Use
Share
Share
Bestseller!

Teaching With the Tools Kids Really Use
Learning With Web and Mobile Technologies

Edited by:


February 2010 | 152 pages | Corwin

"The author empowers teachers to engage IT specialists or administrators in a discussion about the use of mobile technologies or Web 2.0 tools and to change the way we think about using technology with kids. This book gives readers lots of information (ammunition) to go out and make things happen with their cell phone, laptop, MP3 player, or digital camera!"
—April DeGennaro, Gifted Education Teacher
Fayette County Board of Education, Fayetteville, GA

A foundational guide for integrating mobile technologies into your classroom!

Writing for educators who want to use 21st-century technologies to help deliver relevant classroom instruction, Susan Brooks-Young examines inexpensive hardware already used by many students, explores free Web 2.0 tools such as social networking sites and virtual worlds, and sheds light on both common objections and changing points of view about using mobile technologies for instructional support.

Emphasizing digital citizenship—the ethical use of technology—this invaluable resource identifies:

  • Specific Web 2.0 tools for supporting collaboration and communication in K–12 settings
  • Strategies for practical applications
  • A decision-making model for selecting appropriate mobile technologies and Web 2.0 tools for classroom use
  • Recommended books, Web sites, and online reports and articles for reference

Teaching With the Tools Kids Really Use gives educators a solid approach for capitalizing on readily available technologies and opens up rich teaching and learning opportunities for today's classrooms!


 
Acknowledgments
 
About the Author
 
Introduction
 
1. 21st-Century Skills
What Are 21st Century Skills?

 
Common Objections to Teaching 21st Century Skills

 
Changing Points of View

 
Strategies for Classroom Use

 
Practical Suggestions

 
Discussion Points

 
References

 
 
Part I. Mobile Technologies
 
2. Cell Phones
The Scoop on Cell Phones

 
Common Objections to Cell Phone Use on Campus

 
Changing Points of View

 
Strategies for Classroom Use

 
Practical Suggestions

 
Discussion Points

 
References

 
 
3. MP3 Players
MP3 Player Basics

 
Common Objections to Use of MP3 Players on Campus

 
Changing Points of View

 
Strategies for Classroom Use

 
Practical Suggestions—Using Existing Files

 
Practical Suggestions—Podcasting Basics

 
Discussion Points

 
References

 
 
4. Netbooks
Netbooks 101

 
Common Objections to Use of Netbooks on Campus

 
Changing Points of View

 
Strategies for Classroom Use

 
Practical Suggestions

 
Discussion Points

 
References

 
 
Part II. Web 2.0 Tools
 
5. Social Networking
Introduction to Social Networks

 
Common Objections to Use of Social Network Services on Campus

 
Changing Points of View

 
Strategies for Classroom Use

 
Practical Suggestions

 
Discussion Points

 
References

 
 
6. Virtual Worlds
Virtual World Basics

 
Common Objections to Use of Virtual Worlds on Campus

 
Changing Points of View

 
Strategies for Classroom Use

 
Practical Suggestions

 
Discussion Points

 
References

 
 
7. Creating Content—Writing
Writing Online

 
Common Objections to Classroom Use of Online Writing Tools

 
Changing Points of View

 
Strategies for Classroom Use

 
Practical Suggestions

 
Discussion Points

 
References

 
 
8. Creating Content—Images
Online Photos and Video

 
Common Objections to Classroom Use of Online Photo and Video Sites

 
Changing Points of View

 
Strategies for Classroom Use

 
Practical Suggestions

 
Discussion Points

 
References

 
 
9. Gaming
The Basics About Games and Gaming

 
Common Objections to Classroom Use of Online and Video Games

 
Changing Points of View

 
Strategies for Classroom Use

 
Practical Suggestions

 
Discussion Points

 
References

 
 
10. Digital Citizenship
Ethical Use of Technology

 
Discussion Points

 
References

 
 
11. Decision Making and Implementation Model
Who’s Calling the Shots?

 
Thinking Ahead

 
Decision Making Model

 
 
Glossary
 
Web Sites by Topic
 
Index
Key features
  • Each chapter discusses an emerging mobile technology that holds great promise for classroom use, provides ideas for instructional activities, and includes an annotated bibliography
  • Provides discussion questions for use in a variety of adult learning situations
  • Final section focuses on practical strategies for identifying and implementing use of emerging mobile technologies and Web 2.0 tools for instruction 
    • This section includes a discussion about current issues—including unanticipated consequences that may arise—and provides a decision-making model
    • The decision-making model includes forms for information gathering and questions for discussion prior to arriving at a decision

 

Purchasing options

For large school/district orders, volume discounts, availability and shipping times contact customer service at 800-233-9936
or order@corwin.com.

contact corwin

Please select a format:

ISBN: 9781412972758
$37.95

For large school/district orders, volume discounts, availability and shipping times contact customer service at 800-233-9936
or order@corwin.com.