Help students learn how to compare and contrast two things, ideas, concepts, or procedures with this handy flowchart from Gayle Gregory's Differentiated Instructional Strategies.
Help students learn how to compare and contrast two things, ideas, concepts, or procedures with this handy flowchart from Gayle Gregory's Differentiated Instructional Strategies.
Using this Formative Tracking Sheet from Swanson and Ferguson’s Unleashing Student Superpowers, your students can self-assess their progress across any lesson. (K-12)
Host an “Innovation Day” as a way to give students choice and allow them to pursue projects they are passionate about using this Day Plan Sheet from The New Teacher Revolution. (K-12)
In this simple tool from Empowered Schools, Empowered Students, Pernille Ripp invites students to answer critical questions about what they’ve learned.
The project contract, introduced by Todd Stanley in Creating Life-Long Learners, is a handy reference for students throughout long-term projects.
Use this handy App Evaluation Sheet from Teaching the Last Backpack Generation to evaluate, choose, plan, and teach from the best apps to supplement instruction.
Use this tool from The Novice Advantage by Jonathan Eckert to think through your PLN and how you can make it even better.
Try out these screencasting tools from Creating Media for Learning if you want to learn how to make quality instructional videos.
Compliments of Creating Media for Learning, find here four easy e-book tools for helping students showcase what they know.
Get started with QR Codes, Augmented Reality, and other scannable technology in your classroom with this handy graphic from Deeper Learning Through QR Codes and Augmented Reality.
Learn how to use over 20 useful online apps and tools for curation, creation, presentation, social networking, and more with these video tutorials from Untangling the Web.
This Pinterest Board for Unleashing Student Superpowers shares resources for the six student superpowers: Wondering, Curating, Connecting, Digital Inking, Designing, and Gaming.